#1 Ostatní problémy » PHP-Fusion » 2013-05-30 15:53:44

mawerick
Odpovědi: 2

Ahoj, chcem sa spytat preco mi nejde web pmjclan.cz
Este vcera normalne isiel a dnes uz nejde, obrazky ked si pozeram tak idu ked zadam adresu na obrazok ale aj ked na ftp nahram do inej slozky php-fusion a dam install tak robi to iste ako ked dam cisto len domenu pmjclan.cz

Mohli by ste mi pomoct ??

#4 Re: mojeID » Prosil bych o zuršení spárovani MojeID » 2012-11-30 20:16:01

Zdravím pri registraci na mojeID sem si spletl email účet a teď nevím jak si zaregistrovat jiný neboli jak zmenit nastaveni v mojeID. Prosil bych jestli by bylo možné aby sem si mohl na účtu roxman zalozit nove mojeid. Ďekuju.

#6 Re: Návody a postupy » Hosting90.cz » 2012-11-02 18:49:47

Tam mi rekli ze se mam obratit sem tak ted nevim.

#7 Re: Návody a postupy » Hosting90.cz » 2012-11-02 17:00:56

Zdravím prosim Vas jak presunu domenu z Hostingu90.cz sem ? Prosím o podrobnej návod dekuju. Domena je zaregistrovana ale bezi na webhostingu od hosting90a ja chci k vam. Dekuju moc.

Na hosting90 mi napsali.

Dobrý den,

pro informace k převodu na jiného poskytovatele se prosím obraťte na daného nového poskytovatele.

--
S pozdravem
Pavel Špinka
Zákaznická podpora
Hosting90 systems s.r.o.

#8 Re: Ostatní problémy » Prevedeni obsahu » 2012-09-29 23:59:47

Zdravim....dneska som prevadzal obsah z domeny sheriff.hys.cz na domenu sheriff-clan.eu pomocou tlacitka v administraci. Problem vsak nastal v tom ze ked sa to vsetko prekopirovalo a ja zadam adresu webu sheriff-clan.eu tak ma to dava na index.php namiesto na news.php a web nejde ostane iba biela stranka a server sa snazi akoby nieco furt nacitat. Co stim ? Jedna sa o PHP-F

#9 Re: Ostatní problémy » Nefunguje web » 2012-08-20 16:08:13

Ahoj dnes asi približne o 15:50 mi prestal ísť web http://www.rallyt.eu V našej administácii teda na rovnakom servery máme viac webov a všetky okrem tohoto idú. Kde nastala chyba ?

#10 Re: Návody a postupy » Status Generátor » 2012-08-19 20:16:18

Zdravim. Chcel som si spraviť generátor statusu na hru gta san andreas. Robil som všetko podla navodu na tejto stranke http://pawno.cz/generator-statusu-t6416.html
Podla navodu som mal vytvorit 2 subory.

samp_query.php

<?php
/*********************************************
*
* SA-MP Query Server Version 0.3
*
* This class provides you with an easy to use interface to query
* your SA-MP 0.2 servers. Usage is simple, but has changed a bit
* since the last version, so be sure to check out the examples
* that come along with this script. It is updated with some of
* the new SA-MP 0.2 query-techniques that can be used.
*
* Author:  Peter Beverloo
*          peter@dmx-network.com
*          Ex SA-MP Developer
*
* Updated: Wouter van Eekelen
*          wouter.van.eekelen@serverffs.com
*          SA-MP Betatester
*********************************************/

class QueryServer
{
    // Private variables used for the query-ing.
    private $szServerIP;
    private $iPort;
    private $rSocketID;

    private $bStatus;

    // The __construct function gets called automatically
    // by PHP once the class gets initialized.
    function __construct( $szServerIP, $iPort )
    {
            $this->szServerIP = $this->VerifyAddress( $szServerIP );
            $this->iPort = $iPort;

            if (empty( $this->szServerIP ) || !is_numeric( $iPort )) {
                    throw new QueryServerException( 'Either the ip-address or the port isn\'t filled in correctly.' );
            }

            $this->rSocketID = @fsockopen( 'udp://' . $this->szServerIP, $iPort, $iErrorNo, $szErrorStr, 5 );
            if (!$this->rSocketID) {
                    throw new QueryServerException( 'Cannot connect to the server: ' . $szErrorStr );
            }

            socket_set_timeout( $this->rSocketID, 0, 500000 );
            $this->bStatus = true;
    }

    // The VerifyAddress function verifies the given hostname/
    // IP address and returns the actual IP Address.
    function VerifyAddress( $szServerIP )
    {
            if (ip2long( $szServerIP ) !== false && 
                long2ip( ip2long( $szServerIP ) ) == $szServerIP ) {
                    return $szServerIP;
            }

            $szAddress = gethostbyname( $szServerIP );
            if ($szAddress == $szServerIP) {
                    return "";
            }

            return $szAddress;
    }

    // The SendPacket function sends a packet to the server which
    // requests information, based on the type of packet send.
    function SendPacket( $cPacket )
    {
            $szPacket = 'SAMP';
            $aIpChunks = explode( '.', $this->szServerIP );

            foreach( $aIpChunks as $szChunk ) {
                    $szPacket .= chr( $szChunk );
            }

            $szPacket .= chr( $this->iPort & 0xFF );
            $szPacket .= chr( $this->iPort >> 8 & 0xFF );
            $szPacket .= $cPacket;

            return fwrite( $this->rSocketID, $szPacket, strlen( $szPacket ) );
    }

    // The GetPacket() function returns a specific number of bytes
    // read from the socket. This uses a special way of getting stuff.
    function GetPacket( $iBytes )
    {
            $iResponse = fread( $this->rSocketID, $iBytes );
            if ($iResponse === false) {
                    throw new QueryServerException( 'Connection to ' . $this->szServerIP . ' failed or has dropped.' );
            }

            $iLength = ord( $iResponse );
            if ($iLength > 0)
                    return fread( $this->rSocketID, $iLength );

            return "";
    }

    // After we're done, the connection needs to be closed using
    // the Close() function. Otherwise stuff might go wrong.
    function Close( )
    {
            if ($this->rSocketID !== false) {
                    fclose( $this->rSocketID );
            }
    }

    // A little function that's needed to properly convert the
    // four bytes we're recieving to integers to an actual PHP
    // integer. ord() can't handle value's higher then 255.
    function toInteger( $szData )
    {
            $iInteger = 0;

            $iInteger += ( ord( @$szData[ 0 ] ) );
            $iInteger += ( ord( @$szData[ 1 ] ) << 8 );
            $iInteger += ( ord( @$szData[ 2 ] ) << 16 );
            $iInteger += ( ord( @$szData[ 3 ] ) << 24 );

            if( $iInteger >= 4294967294 )
                    $iInteger -= 4294967296;

            return $iInteger;
    }

    // The GetInfo() function returns basic information about the
    // server, like the hostname, number of players online etc.
    function GetInfo( )
    {
            if ($this->SendPacket('i') === false) {
                    throw new QueryServerException( 'Connection to ' . $this->szServerIP . ' failed or has dropped.' );
            }

            $szFirstData = fread( $this->rSocketID, 4 );
            if (empty( $szFirstData ) || $szFirstData != 'SAMP') {
                    throw new QueryServerException( 'The server at ' . $this->szServerIP . ' is not an SA-MP Server.' );
            }

            // Pop the first seven characters returned.
            fread( $this->rSocketID, 7 );

            return array (
                    'Password'   =>   ord( fread( $this->rSocketID, 1 ) ),
                    'Players'    =>   $this->toInteger( fread( $this->rSocketID, 2 ) ),
                    'MaxPlayers' =>   $this->toInteger( fread( $this->rSocketID, 2 ) ),
                    'Hostname'   =>   $this->GetPacket( 4 ),
                    'Gamemode'   =>   $this->GetPacket( 4 ),
                    'Map'        =>   $this->GetPacket( 4 )
            );
    }

    // The GetRules() function returns the rules which are set
    // on the server, e.g. the gravity, version etcetera.
    function GetRules( )
    {
            if ($this->SendPacket('r') === false) {
                    throw new QueryServerException( 'Connection to ' . $this->szServerIP . ' failed or has dropped.' );
            }

            // Pop the first 11 bytes from the response;
            fread( $this->rSocketID, 11 );

            $iRuleCount = ord( fread( $this->rSocketID, 2 ) );
            $aReturnArray = array( );

            for( $i = 0; $i < $iRuleCount; $i ++ ) {
                    $szRuleName = $this->GetPacket( 1 );
                    $aReturnArray[ $szRuleName ] = $this->GetPacket( 1 );
            }

            return $aReturnArray;
    }

    // The GetPlayers() function is pretty much simelar to the
    // detailed function, but faster and contains less information.
    function GetPlayers( )
    {
            if ($this->SendPacket('c') === false) {
                    throw new QueryServerException( 'Connection to ' . $this->szServerIP . ' failed or has dropped.' );
            }

            // Again, pop the first eleven bytes send;
            fread( $this->rSocketID, 11 );

            $iPlayerCount = ord( fread( $this->rSocketID, 2 ) );
            $aReturnArray = array( );

            for( $i = 0; $i < $iPlayerCount; $i ++ )
            {
                    $aReturnArray[ ] = array (
                            'Nickname' => $this->GetPacket( 1 ),
                            'Score'    => $this->toInteger( fread( $this->rSocketID, 4 ) )
                    );
            }

            return $aReturnArray;
    }

    // The GetDetailedPlayers() function returns the player list,
    // but in a detailed form inclusing the score and the ping.
    function GetDetailedPlayers( )
    {
            if ($this->SendPacket('d') === false) {
                    throw new QueryServerException( 'Connection to ' . $this->szServerIP . ' failed or has dropped.' );
            }

            // Skip the first 11 bytes of the response;
            fread( $this->rSocketID, 11 );

            $iPlayerCount = ord( fread( $this->rSocketID, 2 ) );
            $aReturnArray = array( );

            for( $i = 0; $i < $iPlayerCount; $i ++ ) {
                    $aReturnArray[ ] = array(
                            'PlayerID'   =>  $this->toInteger( fread( $this->rSocketID, 1 ) ),
                            'Nickname'   =>  $this->GetPacket( 1 ),
                            'Score'      =>  $this->toInteger( fread( $this->rSocketID, 4 ) ),
                            'Ping'       =>  $this->toInteger( fread( $this->rSocketID, 4 ) )
                    );
            }

            return $aReturnArray;
    }

function RCON($rcon, $command)
    {
            echo 'Password '.$rcon.' with '.$command;
            if ($this->SendPacket('x '.$rcon.' '.$command) === false) {
                    throw new QueryServerException( 'Connection to ' . $this->szServerIP . ' failed or has dropped.' );
            }

            // Pop the first 11 bytes from the response;
            $aReturnArray = fread( $this->rSocketID, 11 );

            echo fread( $this->rSocketID, 11 );

            return $aReturnArray;
    }

}

/*********************************************
*
* The QueryServerException is used to throw errors when querying
* a specific server. That way we force the user to use proper
* error-handling, and preferably even a try-/catch statement.
*
**********************************************/

class QueryServerException extends Exception
{
    // The actual error message is stored in this variable.
    private $szMessage;

    // Again, the __construct function gets called as soon
    // as the exception is being thrown, in here we copy the message.
    function __construct( $szMessage )
    {
            $this->szMessage = $szMessage;
    }

    // In order to read the exception being thrown, we have
    // a .NET-like toString() function, which returns the message.
    function toString( )
    {
            return $this->szMessage;
    }
}
?>

a

generator.php

<?php
header("Content-type: image/png");
$ip = $_GET["ip"]; 
$port = $_GET["port"];
$bg = $_GET["bg"];
require "samp_query.php";

$img = ImageCreateFrompng("./img/nic.png");
$bila = ImageColorAllocate($img, 255, 255, 255);
$modra = ImageColorAllocate($img, 0, 20, 255);
$cerna = ImageColorAllocate($img, 255, 0, 0);



if (!empty( $ip ) && !empty( $port ) && !empty( $bg ))
{  
  if($bg == "1")
   {
    $img = ImageCreateFrompng("./img/1.png");   
   }
   else if($bg == "2")
   {
    $img = ImageCreateFrompng("./img/2.png");
   }
   else if($bg == "3")
   {
    $img = ImageCreateFrompng("./img/3.png");
   }
   else if($bg == "4")
   {
    $img = ImageCreateFrompng("./img/4.gif");   
   }
   else if($bg == "5")
   {
      $img = ImageCreateFrompng("./img/5.png");
   }
   else if($bg == "6")
   {
      $img = ImageCreateFrompng("./img/6.png");
   }
   else if($bg == "7")
   {
      $img = ImageCreateFrompng("./img/7.png");
   }
   else if($bg == "8")
   {
      $img = ImageCreateFrompng("./img/8.png");
   }
  try
  {
    $rQuery = new QueryServer( $ip, $port );
    $aInformation  = $rQuery->GetInfo( );
    $aServerRules  = $rQuery->GetRules( );
    $aBasicPlayer  = $rQuery->GetPlayers( );
    $aTotalPlayers = $rQuery->GetDetailedPlayers( );
    $rQuery->Close( );
  }
  catch (QueryServerException $pError)
  { 
    ImageString($img, 3, 5, 5, "IP: $ip:$port", $cerna); 
    ImageString($img, 3, 5, 17, "Tento server není aktuálně zapnutý.", $cerna); 
  }
  if(isset($aInformation) && is_array($aInformation))
  {
      $hostname = $aInformation['Hostname'];
      $maxplayers = $aInformation['MaxPlayers'];
     $ping = $aInformation['Ping'];
     $players = $aInformation['Players'];
      $map = $aInformation['Map'];
     $gamemode = $aInformation['Gamemode'];
     $mapname = $aInformation['Map'];
     $verze = $aServerRules['version'];
     $pocasi = $aServerRules['weather'];
     $cas = $aServerRules['worldtime'];
     $gravity = $aServerRules['gravity'];
     $web = $aServerRules['weburl'];
     $pass = $aInformation['Password'] ? 'Zamčeno' : 'Odemčeno';
      //atd
      
     ImageString($img, 3, 10, 5, "$hostname", $bila);
     
     ImageString($img, 3, 10, 20, "Gamemode:", $modra);
     ImageString($img, 3, 80, 20, "$gamemode", $bila);
     ImageString($img, 3, 10, 35, "Mapname:", $modra);
     ImageString($img, 3, 80, 35, "$mapname", $bila);
     ImageString($img, 3, 10, 50, "Hráči:", $modra);
     ImageString($img, 3, 80, 50, "$players/$maxplayers", $bila);
     ImageString($img, 3, 10, 65, "IP:", $modra);
     ImageString($img, 3, 80, 65, "$ip:$port", $bila);
     ImageString($img, 3, 270, 20, "Počasí / Čas:", $modra);
     ImageString($img, 3, 370, 20, "$pocasi / $cas", $bila);
     ImageString($img, 3, 270, 35, "Verze:", $modra);
     ImageString($img, 3, 320, 35, "$verze", $bila);
     ImageString($img, 3, 270, 50, "Gravity:", $modra);
     ImageString($img, 3, 330, 50, "$gravity", $bila);
     ImageString($img, 3, 270, 65, "Web:", $modra);
     ImageString($img, 3, 310, 65, "$web", $bila);
     if($pass == 'Zamčeno')
     {
      ImageString($img, 3, 460, 5, "LOCK", $cerna);
     }
     
     
      
     
  }
}
else
{
  ImageString($img, 3, 5, 5, "Nevyplnil si port, adresu atd", $cerna);
}
imagepng($img);
imagedestroy($img);
?>

Tu je kod ktory som zlozil do tych suborov a pisu tam ze treba mat este nejaky $_Get a td. Mozete my poradit co stim ? Ked si dam stranku <!-- w --><a class="postlink" href="http://www.neco.tl/generator.php">www.neco.tl/generator.php</a><!-- w --> alebo samp_query.php tak na jednej iba ostane biela stranka a na druhej iba endra reklama.

#11 Re: Stránky porušující pravidla » www.databox.6f.sk » 2012-03-26 10:18:38

Stránka http://databox.6f.sk/ porušuje pravidla uploadu na free hostingu.
Edit: Nejde mi odpovedať tak píšem cez edit .....Stránka bola na súťaži Junior Internet kde nám obsah stránky ukazoval a bol tam aj upload pretože upload je možný len pre vybrané osoby pretoźe si tam môžu iba registrovaný uploadovať súbory. Už len stoho názvu vám môže vyplinúť že to bude niečo s uploadom dajú sa tam proste nahrávať veci na vlastné oči som to videl videlo to aj viacej ľudí kedže to bola súťaž navrhoval by som keby ste mu prezreli FTp ;-)


Edit2: Ano presne tak nikto iny tam okrem tych ziakov nema pristup tak preto tam nemozete vydiet upload

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